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OpenGL Minecraft

An implementation of a Minecraft-inspired scene using OpenGL, featuring instancing and animation techniques to create a dynamic 3D environment.

Project Details

This project is an implementation of a Minecraft-inspired scene using OpenGL. It involved creating a virtual environment with trees, rocks, and characters, with a focus on using instancing for efficient rendering and animation to bring the scene to life. Key functions were developed for loading textures, instancing models with different offsets, and animating characters with walking and circular path movements. The final scene showcases a vibrant, populated world with multiple animated characters, demonstrating effective use of modern OpenGL features.

Technologies Used:

OpenGL
C++
3D Graphics
Animation
Game Development